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Revision
1.31 -
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Sun Aug 18 19:53:16 2002 UTC (7 years, 2 months ago) by
ksterker
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Changes since
1.30: +27 -31 lines
Diff to
previous 1.30
FIXED Makefile to properly recreate py_adonthell_wrap.cc
FIXED memory leak in dialog.cc
FIXED memory leak and other bugs in event_system
There might be bugs remaining, but I'm gonna try something dangerous with my HD, so I better commit before completely destroying it ;)
Revision
1.25 -
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Sat Apr 13 14:51:19 2002 UTC (7 years, 6 months ago) by
ksterker
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Changes since
1.24: +4 -4 lines
Diff to
previous 1.24
FIXED i18n to really work independantly of any environment variable
RENAMED nls::gettext to nls::translate to avoid name clash with gettext
Revision
1.20 -
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Sat Sep 22 20:22:13 2001 UTC (8 years, 1 month ago) by
ksterker
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Changes since
1.19: +10 -18 lines
Diff to
previous 1.19
ADDED reload_instance() method to py_object, to handle scripts that have changed on disk since their first import. Needed by dlgedit, but useful for script debugging too.
Revision
1.19 -
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Mon Sep 10 14:28:54 2001 UTC (8 years, 1 month ago) by
ksterker
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Changes since
1.18: +38 -81 lines
Diff to
previous 1.18
RENAMED dialogue_engine to dialogue_screen
Dialogue system now uses py_object to handle dialogue scripts
Revision
1.17 -
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Sun Aug 12 20:23:49 2001 UTC (8 years, 2 months ago) by
ksterker
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Changes since
1.16: +5 -3 lines
Diff to
previous 1.16
RENAMED storage::set/get to set_val/get_val, so it doesn't interfere with mapcharacter::set/get
FIXED bugs in the dialogue compiler (code expansion)
Revision
1.16 -
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Tue Aug 7 10:52:39 2001 UTC (8 years, 3 months ago) by
ksterker
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Changes since
1.15: +2 -5 lines
Diff to
previous 1.15
UPDATED the README and INSTALL files
CHANGED various Makefile.am's to prevent the tools from installing
REMOVED some debugging output from dialog.cc
Revision
1.14 -
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Sun Jul 22 13:33:01 2001 UTC (8 years, 3 months ago) by
ksterker
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Changes since
1.13: +56 -22 lines
Diff to
previous 1.13
COMPLETED the API documentation of the dialog class
FIXED dlgedit correctly displays dialogues after they have changed on disk
Revision
1.13 -
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Sun Jul 22 09:52:29 2001 UTC (8 years, 3 months ago) by
gnurou
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Changes since
1.12: +38 -25 lines
Diff to
previous 1.12
FIXED lots of memory leaks
Changed the dialogue compilation to avoid a memory leak
FIXED a bug in mapevents saving/loading
Revision
1.12 -
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Fri Jul 20 13:33:00 2001 UTC (8 years, 3 months ago) by
gnurou
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Changes since
1.11: +2 -4 lines
Diff to
previous 1.11
Exploded data class.
Merged all python functions into a Python class.
Now dictionnary storage class.
Gamedata now handles all game saving/loading stuff.
Safer game initialisation/finalisation scheme.
Corrected memory leaks in mapcharacter.
Revision
1.10 -
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Fri Jun 29 20:40:18 2001 UTC (8 years, 4 months ago) by
gnurou
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Changes since
1.9: +315 -82 lines
Diff to
previous 1.9
Switched back from .cpp to .cc
Continued documentation
Continued class cleanup (especially char * to strings)
GCC 3.0 compliant now
New gfx base classes
Lots of others stuff I've forgotten
Revision
1.9
Wed Apr 26 16:35:05 2000 UTC (9 years, 6 months ago) by
gnurou
Branch:
MAIN
Changes since
1.8: +1 -1 lines
FILE REMOVED
*** empty log message ***
Revision
1.2
Tue Jan 18 14:11:34 2000 UTC (9 years, 9 months ago) by
ksterker
Branch:
MAIN
Changes since
1.1: +0 -0 lines
FILE REMOVED
Fixed to work with the standalone interpreter
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